We're looking for a Game Designer to own the moment-to-moment fun of Acorn Mart. You'll design levels, boosters and live events, and tune difficulty so the game stays fair, fresh and satisfying.
Our levels are generated and played by bots before players see them, so you'll work with real numbers, not guesses.
GRICH is an independent mobile game studio from Türkiye. Our fitness app Zevo is live on iOS and Android, and we're building Acorn Mart, a cozy shelf-sorting puzzle game.
Responsibilities
- Design and balance puzzle levels, boosters and progression
- Create and tune live events and reward loops
- Write clear design specs and work closely with engineering and art
- Use playtest results and game data to improve difficulty and retention
- Study top puzzle and hybrid-casual games and turn insights into ideas
Requirements
- Experience designing for casual, puzzle or hybrid-casual mobile games
- Strong analytical skills and comfort with spreadsheets
- Clear writing and the ability to explain design decisions
- A genuine love for mobile puzzle games
Nice to have
- Experience with Unity or a level editor
- Basic scripting (Python, C# or similar)
- Experience working with a publisher
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