We're looking for a Unity Game Developer to build Acorn Mart with us. You'll own features end to end, from a rough prototype to the polished version players see on their phones.
We care about game feel: timing, animation and feedback matter as much as clean code.
GRICH is an independent mobile game studio from Türkiye. Our fitness app Zevo is live on iOS and Android, and we're building Acorn Mart, a cozy shelf-sorting puzzle game.
Responsibilities
- Build gameplay systems, UI and events in Unity (C#)
- Turn designs into smooth, satisfying interactions that run well on low-end phones
- Work with level and live-ops data to tune difficulty
- Profile and fix performance, memory and build-size issues
- Take part in code reviews and keep the codebase easy to change
Requirements
- Shipped at least one mobile game or app built with Unity
- Strong C# and solid object-oriented design
- Care for game feel: timing, animation and feedback
- Comfortable working independently in a small team
Nice to have
- Experience with puzzle or hybrid-casual games
- Shader or tooling experience
- Comfortable using AI tools in your workflow
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